Quote Originally Posted by Black_Fox View Post
You're quite right in this, all files can either be compressed nicely straight away or are already compressed with ~gzip (with MP3 being not much compressible exception) which gets fixed by Precomp.
I was very dissappointed when I see very close results with my previous implementation

Rank 44 - BIT 0.2b -> 13,085,734 bytes
Rank 60 - BIT 0.1 -> 13,984,485 bytes

I must do something about stationary and redundant files. Because, my current implementation bit model is semi-stationary. When I copy&paste PAQ's match model into my code (of course with changing bit model), speeds slow down about half of the current speed and compression sometimes even worser (also, does not help as expected). Do you have any idea?