Does anyone know about "Wave Injector coded by CLASS/BACKLASH".How does it work?
Does anyone know about "Wave Injector coded by CLASS/BACKLASH".How does it work?
Seems to be a custom (de)compressor somehow related to UHARC (although ACE is mentioned, too) that was used by the warez group Class - see Wikipedia: http://en.wikipedia.org/wiki/Class_(warez). But since the group isn't active since 2004, I guess it's hard to find out more details about it.
http://schnaader.info
Damn kids. They're all alike.
when I used to compress game.The first thing I need to check is the game use wav as the audio header.And the second one i check about the stream of the file.When I detected wav file in the game like Call of Duty game.I used oggenc2.exe to compress the wav file.For stream,I used precomp to compress the stream file to maximum compression.
thank for schnaader for creating precomp file...
and for wave injector you ask about...
wave injector is the tool to reduce the bite of the file....like compress method too...
the same tool as Wave Injector is OggEnc2.exe..
you can find it on Internet...
for Precomp...you can ask schnaader itself...![]()
Last edited by achik961; 25th September 2011 at 06:36.